PvP Rewards (iConomy, items, etc)

Discussion in 'Archived: Plugin Requests' started by wildshoetwt, Mar 18, 2011.

  1. Offline

    wildshoetwt

    Is there any plugin that will give players X amount of iconomy currency or items if they kill another player?

    Sounds simple, but can't seem to find one..

    really? this seems like it would be a very popular plugin

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 12, 2016
  2. Offline

    Greenops

    Sounds interesting, Have some sort of ranking system. The more kills you have, The more you are worth on iconomy. Possibly so if you had killed 125 people and he had killed 275 you kill him and get 250 (100 base for kill and 150 more for his higher kills)
     
  3. Offline

    wildshoetwt

    yeah i like that, a great way to implement that would be to go by their KDR, so say you get $10 per kill baseline, and you kill somebody who has a 4.0 KDR, you could receive $40 with an extra $1 for every X amount of kills they have

    this could be really cool
     
  4. Offline

    enkryptor

    HeroBounty ?
     
  5. Offline

    wildshoetwt

    nah I'm looking for an across the board implementation

    herobounty is good for people tracking down one another, but i want people to have a slight incentive to kill one another whenever they see someone
     
  6. Offline

    NEO

    I was going to request something similar but it would take X percent of a persons iconomy money from there account on death. Because when u kill someone in pvp you get items from them, you should be able to rob them of there money to.
     
    EarlyLegend likes this.
  7. Offline

    PatrickFreed

    This needs to be made. It sounds simple enough (for people who can write java :p)
     
  8. Offline

    wildshoetwt

    yeah theres a whole bunch of cool options you could make, i can't believe a similar addon doesn't even exist, i'll throw in a $5 paypal reward for this plugin!
     
  9. Offline

    Codisimus

    I am really liking this idea, I think ill code this one. I could proly use help coming up with how much your reward should be. NEO's idea is easy but Greenops' sounds a lot more interesting.
     
  10. Offline

    wildshoetwt

    you should implement three or four different reward systems, just to please people, i'm all for #1, #3, or #4, but anything is better than nothing!!! can't believe this plugin isnt made already

    1) a flat reward or flat percentage of iconomy $, the easy one, needs to have an option whether this money is generated, or debited from the dead player and credited to the killer

    2) a flat reward of an item, i think this is interesting, by setting it to an unobtainable item such as bedrock, you could have purchaseable pvp reward that ONLY could be bought with bedrock, meaning it had to be earned strictly through PvP, i think this

    3) a reward based upon the deceased's KDR that acts as multiplier for the flat rate in system #1

    lets say the flat reward is $10
    and say you kill somebody who has 62 kills, 13 deaths = 62/13 = 4.77
    the new reward would be 10 *4.77 = $47 -$48

    an interesting variable would let the user decide if this multiplier can let the reward go below the flat rate of $10, say $3 dollars if the person has a .3 Kill to Death ratio
     
  11. Offline

    Codisimus

    thanks, this is exactly wut I needed to start this, I will release it with #1 and then implement the others while people can test it out.
    p.s. I don't see #4
     
  12. Offline

    wildshoetwt

    oh #4 was too complex, i decided not to post it, i couldn't figure out how to best implement basically it would discount or increase the flat rate based on the difference between the killer and the killed's KDR's so say I have a .8 KDR and you have 4.0 KDR, you should get less then the flat rate for killing me, and I should get more than the flat rate for killing you

    the problem with this one is the nature KDR ratios and mathematics, they just dont' seem to work together
     
  13. Offline

    tee jay

    This is actually a great idea.

    I may have to look in to making something like this.
     
  14. Offline

    Codisimus

    I was hoping to have this done by now but its hard to test it on an empty server... so i have to wait for my friends to get on, anyways I am working on it though
     
  15. Offline

    wildshoetwt

    haha, yeah I figured it would be a hard one to test if anything, good luck!
     
  16. Offline

    kenjamen

    BUMP- I really need this also. Please post released version when u get it running :) And iconomy support would be ideal. ty
     
  17. Offline

    Codisimus

    when i am done with it i will quote you, also it will support iConomy and BOSEconomy
     
  18. Offline

    kenjamen

    can i download it and test it yet? what's it called?? lol

    (btw i'm checking out ur other stuff and i'm probably gonna use a lot of em. when i get everything up and running i'm gonna make donations to a lot of u guys :)
     
  19. Offline

    Codisimus

    its not working yet, like i said its slowgoing bc i have to wait for a friend to get on everytime i want to test it
     
  20. Offline

    kenjamen

    oh np, just thought u were finished and got excited lol
     
  21. Offline

    Codisimus

    nope but i could start working on it sum more if you wanna hop on my server real quick so i can kill you and see wut happens =P
     
  22. Offline

    Magesblood

    I could help you i am also looking for this type of plugin :p
     
  23. Offline

    Codisimus

    well i just tested it so i can work on it now but it might be a while... once i figure out how to register when a player kills another player the rest is easy
     
  24. Offline

    Codisimus

    while making this i came across a big issue... wut would prevent people from farming this by friends agreeing to kill each other?
     
  25. Offline

    Magesblood

    Possibly a timer in which you will not gain anything from killing the person again within a X amount of time.
    If at all possible have you tested your plugin with the war plugin?
     
  26. Offline

    halvors

    Last edited by a moderator: May 12, 2016
  27. Offline

    Codisimus

    well i bassically already have this done so i will post it here anyways (hopefully tonight)
     
  28. Offline

    halvors

    How do you capture PvP event? Via EntityListener, how?
     
  29. Offline

    Codisimus

    its quite a bit of code, i havent got it completely working yet
     
  30. Offline

    halvors

    You use onEntityDamage in combination with onEntityDeath?
     

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