Help with playerMoveEvent

Discussion in 'Plugin Development' started by CevinWa, Jul 16, 2012.

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  1. Offline

    CevinWa

    Hi im having problems with checking if a hashmap contains the location of the block when the player passes over. i got it to work when i haden't got the if(Hashmap.containsKey(loc)){
    but i need that one
    this is my code.
    Code:
        @EventHandler(priority = EventPriority.NORMAL)
        public void onPlayerMoveEvent(PlayerMoveEvent event)
            {
            Player player = event.getPlayer();
        Location loc = player.getLocation();
        loc.setY(loc.getY() -2);
        if (plugin.Mine.containsKey(loc)){
       
          player.sendmessage("you just passed over the block");
     
                               
                                plugin.Mine.remove(loc);               
                   
                    }
                           
       
                   
            }}
    Any help would be much appruciated. :D
     
  2. its not recomment to use locations as key in a hashmap, if the player is standigng on 0.164 then it wont trigger an block on 0.1639, I recommend converting it to an vector, because vectors are just x y z as an int, and then comparing it
     
  3. Offline

    CevinWa

    Ok i'l try that
     
  4. Offline

    pzxc

    Or use the block location.... player.getLocation().getBlockX() and y and z
     
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