[SEC/ADMN] CoreProtect v2.0 - Fast Block Logging / Rollbacks / Now With Chest Rollbacks [BukkitDev]

Discussion in 'Archived: Plugin Releases' started by Intelli, Mar 9, 2012.

  1. Offline

    joehot2000

    EXACTLY!!! same with me!!! i mean.. fi it was detonated 1 hour ago, then rollback 1 hour and 1 min and TNT there... then you see who places TNT, when it is there... then roll back fully!

    WHAAAAT??? THATS EXACTLY WHATS HAPPENIN TO MY SERVER!! ITS COREPROTECT? NOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 24, 2016
  2. Offline

    GunGuyGunner

    Recently my server has been getting quite laggy, cpu usage etc. So I spoke to my server hosters and they had this to say about CoreProtect. " CoreProtect is awful, it spawns a new thread for every event that it calls" Is this true? Only recently have I been having problems.
     
  3. Offline

    MisterD

    This has to be one of the best admin anti griefing tools out there. Please update it to fix the current cpu issues.
     
  4. Offline

    Riolu

    I hope so much you will add ability to watch log of commands and actions (not related block adition).
     
  5. Offline

    toxicpug

    sorry to ask this, but im a newb at bukkit, what is permissions and how do i do them?
     
  6. Offline

    LZLOWBATTERY

    Intelli any way to add a way to excude players from a let's say a #global rollback?
    since I have worldguard to block creeper block damage coreprotect still logs the blocks being destroyed by the creeper... I mean it would be good to make it like i dunno /co rollback u:#global,-#creeper or something
     
  7. Offline

    Mercury

    Intelli do you have a download for bukkit 1.1-R4 version? I need it for Tekkit server.
     
  8. Offline

    Jonasjonas2

    Nice plugin, does it take up alot of space? (not the plugin) but the blocks that is broken,placed,lava,water,signs,text. everything?
     
  9. Offline

    PopperTheGamer

    Hey!

    I Love This Plugin!

    But Theres A Bug Of Lag Nearly Crashed My Server!

    Please Fix It Heres What It Said On My Console


    High CPU Warning for CoreProtect Plugin
    The plugin, CoreProtect, has a bug that causes extremely high CPU usage which will lag your server and may even crash it. If you are using that plugin, make sure you are using at least version 1.35 to prevent this from happening. :mad:

    Plus I Used Version 1.35!

    Please Fix It

    Thanks
    Popperpenguin

    Thanks
    PopperTheGamer

    Anyway [diamond] FOR THIS PLUGIN :)


    Fix It Anyway Please
     
  10. Offline

    LZLOWBATTERY

    I don't think that going to be a problem if u r not going to use it on a full 24/7 server :]

     
  11. Offline

    Mercury

    This is the first plugin which works with Tekkit. It logs nuke and reactor explosion. It also rollbacks Tekkit blocks!
     
  12. Offline

    MrDice

    There is a problem rolling back colored signs, it replaces the "&" sign with a "?" mark. Please fix. Thanks!
     
  13. Offline

    chazwarp923

    I really love this plugin but it seems to be causing TONS!!!!!! of errors in my console to the point there whizing by way faster then i can read but i went in the server log file and i noticed this "2012-05-14 17:45:11 [SEVERE] Could not pass event BlockPistonExtendEvent to CoreProtect
    org.bukkit.event.EventException
    at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:303)
    at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62)
    at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:459)
    at net.minecraft.server.BlockPiston.g(BlockPiston.java:75)
    at net.minecraft.server.BlockPiston.doPhysics(BlockPiston.java:52)
    at net.minecraft.server.World.k(World.java:520)
    at net.minecraft.server.World.applyPhysics(World.java:495)
    at net.minecraft.server.BlockRedstoneWire.g(BlockRedstoneWire.java:53)
    at net.minecraft.server.BlockRedstoneWire.doPhysics(BlockRedstoneWire.java:295)
    at net.minecraft.server.World.k(World.java:520)
    at net.minecraft.server.World.applyPhysics(World.java:500)
    at net.minecraft.server.World.update(World.java:461)
    at net.minecraft.server.World.setTypeIdAndData(World.java:445)
    at net.minecraft.server.BlockDiode.a(SourceFile:62)
    at net.minecraft.server.World.a(World.java:2409)
    at net.minecraft.server.World.doTick(World.java:1757)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:538)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:449)
    at net.minecraft.server.ThreadServerApplication.run(SourceFile:492)"
     
  14. Offline

    Intelli

    Doesn't look like that error is being caused by CoreProtect; rather, that the event can't be passed to CoreProtect. Do you have any other plugins installed that modify how pistons work?

    Glad to hear that. :)
     
  15. Offline

    owenftw

    happened to me to. But still a very awesome plugin :) moved from logblock to this.
     
  16. Offline

    Mercury

    Who is interested, here is comparison between MySQL and Flatfile using this CoreProtect. Flatfile is still very good if you are not going to nuke your server. Flatfile just takes longer to process logs while making big world changes like Explosions or WorldEdit. Overall CoreProtect is much faster than LogBlock, it rollbacks as chunks and client won't be disconnected during big world recovery / restore / rollback.
     
  17. Offline

    defkult

    Hello, is there a way to completely disable it on certain worlds? I run a build world and a pvp/factions world on the same server, and CoreProtect logs everything from both worlds. I don't need it to log data from the factions world because I allow griefing on it. Plus it would help reduce the load on my server a bit.
     
  18. Offline

    ThunderWaffeMC

    I have been using mysql. It's just it's trying to log too many things at once.

    Beastnode right? So I am not the only one complaining to beastnode xD ps. That message isn't your console. The console is in the edit server > console.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 24, 2016
  19. Offline

    AtomicTim

    It doesn't seem to rollback or inspect paintings :/
    I just had to spend ages clearing up a grief by paintings :(
     
  20. Offline

    SkilledScorpion

    Is it better to use My SQL with Core Protect to save server RAM or something like that or will I take more RAM and CPU to use MySQL i am not bothered either. Thanks
     
  21. Offline

    MrDice

    Please, please fix the sign text problem, i keep having to replace signs that had colored text on them.
     
  22. Offline

    Domochevsky

    Say, what are the odds of a function being added that deletes data sets older than a specified amount? Ie, if i only want to keep the data of the last 30 days.
     
  23. Offline

    Oxey91123

    How would this look like in Group Manager? Thank you for making this plugin without MySQL! THANK YOU!
     
  24. Offline

    Intelli

    Tested and confirmed working with Craftbukkit 1.2.5-R2.0
    Also, just to note, there are absolutely no CPU or stability issues with v1.35.

    Next version.

    "/co purge 1" will delete all log data older than 30 days.
     
  25. Offline

    polo3400

    After a while, certain logs IE 'water' produces an error in console: 'The plugin core protect has too many open files #water' and then stops the sever.

    Also, when is the next version? :)
     
  26. Offline

    Jonasjonas2

    I do run a 24/7 server... does it take a lot of space? i have about 100-200 online users a week
     
  27. Offline

    Seweiwer

    How about a preview function like in HawkEye?
    But however we are going to switch to CoreProtect :)
     
  28. Offline

    owenftw

    I have around 30-40 people online most of the time and its working fine for me :)
     
  29. Offline

    Ascotr

    Hey, awesome plugin, amazingly powerful, but the tnt explosions can't seem to be rolled back for me. They are logged (if I right click with inspector on a block destroyed by tnt, it will say "destroyed by #tnt", but when I do the rollback command for a player with a time and radius large enough to get the tnt explosion rolled back, other blocks (placed or destroyed blocks) get rolled back, but not the damage done by tnt. I have a feeling it's a conflict, as every time we ignite tnt instead of exploding it deissapears for about 2 secs, then there is an explosion. Here is a list of my plugins:

    -PEX
    -Essentials
    -WorldEdit (also it cant rollback blocks placed with worldedit somehow?)
    -JustWarp
    -NoCheatPlus
    -LagMeter
    -iConomy

    Hope you can help, thanks.
     
  30. Offline

    MrMagnisMentula

    Some guy blew up TnT and i wanted ro know who did it but it only says #TnT
     

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