[FUN] MobArena v0.96.8 - Become a mob-fighting gladiator! [1.7.x, 1.8.x]

Discussion in 'Archived: Plugin Releases' started by garbagemule, May 30, 2011.

  1. Offline

    garbagemule

    [​IMG]

    MobArena - Become a mob-fighting gladiator!
    [​IMG] Latest build: v0.96.7 (1.7.x)
    [​IMG] Wiki
    [​IMG] IRC Channel
    [​IMG] Source

    BukkitDev Project Page - Find MobArena on dev.bukkit.org here: LINK.

    ------------------------------

    Old description (open)
    If you enjoy fighting monsters for glorious prizes or just the sheer thrill of battle, you and your friends can now join forces against hordes of Minecraft evils in the exciting gladiator-style survival mini-game MobArena!

    Heavily inspired by Deminetix' Fight-plugin, MobArena is a PvE-take on arena-gameplay, with a similar class-based system. Instead of fighting other players, you team up with them to beat oncoming waves of monsters, earning rewards in the process. MobArena can be played alone, or with as many friends as you like!


    Features:
    • Fight oncoming waves of monsters
    • Play alone or team up with friends
    • Earn glorious prizes
    • Customizable classes, rewards and waves
    • Easy to set up
    • Extremely easy to use
    • Very few user commands
    • Supports Permissions and all major economies
    • Supports Spout
    • Supports Heroes
    Note: When you post a bug report, please provide a stacktrace/error from the server log/console window. Post this stacktrace in either a pastebin, a pastie, or a CODE-block! The same applies for config-files, permissions-files, etc! Please don't put them directly in your posts, as they become gigantic and annoying to read. If you don't follow this guideline, I might ignore your post!


    Wiki - Instructions, commands, FAQ, etc.
    I have set up a Wiki for MobArena. It contains a bunch of information and guides on how to set up and customize arenas, an overview of all the commands, how to set up Permissions, as well as frequently asked questions.

    New: MobArena now has its own IRC channel (#mobarena @ EsperNet). Click here for a web-based IRC client. Feel free to stop by to get help setting everything up if you really don't understand the Wiki and the instructional video, or to have a chat about MobArena (or anything else, for that matter) :)

    Relevant links:
    Videos:
    Getting started with MobArena, by Flamers
    Flamers made this really easy-to-follow, simple video of how to get started with MobArena. It covers installing the plugin, defining an arena region and setting up basic leaderboards, as well as a few pointers for arena design.
    Old instructional video (open)
    Instructional video for setting up MobArena:

    Note: This video was made for v0.67, but all the in-game instructions still work the same for the latest versions. The config-file has changed, so make sure to read the Wiki on how to set it up.
    More Videos (open)
    Review of MobArena by plugin reviewer jamescosten (v0.84):

    Note: My nickname "garbagemule" is pronounced "garbage mule", as in "trash donkey" ;)

    Hilarious showcase of MobArena by Daniel James and Daniel Cherry (v0.92.3):


    Delios showing off his beautiful arena setup:


    slowmonkey1227 in his interesting "island" arena: YouTube
    French video by avalondrey (v0.87.3): YouTube
    German video by blutherz and his friends (v0.91.2): YouTube



    Troubleshooting:
    To avoid wasting not only your own time, but mine as well, I expect everyone to do some extensive troubleshooting before posting bug reports. What does this mean?

    Try MobArena on a fresh server.
    MobArena works perfectly fine when I release it. Sure, there are a few bugs, but it works. If it doesn't work for you, something is most likely wrong on your end. Set up a local test-server, and verify that MobArena works before claiming that it doesn't. When you have verified that MobArena does indeed work, you can start adding other plugins and settings until something conflicts.

    Disable other plugins.
    The first thing you need to do is disable all other plugins. If you can't reproduce the bug with other plugins disabled, you know that you have a conflicting plugin. Now perform a binary search on the other plugins, or if you don't know how to do that, just add a couple of plugins back to the plugins-folder, try to reproduce the bug, and if you can't, the conflicting plugin must be in the remaining set of plugins.

    Write down reproduction steps.
    Figure out the exact steps to reproduce/trigger the bug. I need precise steps, and as much information as possible, because there are often many things that could be going on. An example of reproduction steps could be:
    1. Type /ma join
    2. Punch the Archer class sign
    3. Wait for someone else to join
    4. Punch the iron block
    5. Type /ma leave before the other player picks a class

    Check the console window/server.log
    Make sure you check the server.log file for any MobArena errors or exceptions. If you find any, copy the ENTIRE exception (including all the lines that say "at com.garbagemule.MobArena...") and paste it (with the other information) in a CODE-tag here in the thread.


    Donations:
    I develop MobArena for the fun of it and the positive feedback is all it takes to make me happy, but a few people have asked for a link, so if you're one of them, here's a link: Donate - You can donate as much as you want, even down to a few cents! If I get enough donations, I will spend the money on an extra Minecraft account to aid me in developing/testing/debugging MobArena :)


    Changelog:

    Version 0.94.3.24
    • Updated for CB 1337.
    • The repair-delay node is now unused! The reason for this is that it is now possible (with the release of 1317) to cancel block damage in explosions, and still retain the animation and sound! This also means that arenas should be fully pistons-compatible (for arenas that don't use soft-restore or force-restore)! I'm hoping to see some screenshots and videos of shifting arenas! :)
    • You can now right-click signs in the lobby! I finally found a super easy solution to the improperly updating inventory issue with right-clicking class signs. The result is that players can now left- or right-click as they please. This should solve all issues related to players not being able to choose classes, due to spawn region and WorldGuard/Factions/whatever conflicts.
    • It is no longer possible to warp out of the lobby.
    • New per-arena setting: final-wave - Allows for setting a final wave, meaning on that wave, the arena will end, regardless of how many players are alive.
    Version 0.94.3.11 (open)

    • v0.94.3.11 - Updated Register, built against CB 1240.
    • v0.94.3.8 - Added basic leaderboards.
    • v0.94.3.6 - Fixed MagicSpells support - MobArena no longer supports MagicSpells pre-v1.1!
    • v0.94.3.5 - Fixed a bunch of bugs introduced with CB 1185, as well as a couple of minor MobArena bugs.
    • Updated for CraftBukkit #1185
    • Updated economy support (now supports iConomy 6).
    • Added the three new mob types, Enderman/Endermen, CaveSpider/CaveSpiders, Silverfish. They can be used just like the other mob types in the waves.
    • Endermen cannot pick up arena blocks (this is why).
    • Endermen cannot place blocks in arena regions.
    • The per-class permission syntax has been fixed and changed slightly. The Wiki has been updated (clicky).
    • Fixed MagicSpells issues.
    Version 0.94.2 (open)

    • Redstone circuits now work properly in arenas.
    • Lightning now properly strikes on spawnpoints on special waves.
    • Fixed an issue where players somehow warping/cheating out of the arena world get kicked from the server when discovered.
    • Added MagicSpells support. Use the magicspells.yml file to ban certain spells from the arena either for the whole session, or only during boss waves.
    • Fixed the Heroes death conflict. MobArena and Heroes should now play nice together. Further Heroes support is planned for upcoming releases.
    • [COLOR=#1000000]MobArena will no longer support the discontinued Permissions 2.x and 3.x permission systems.[/COLOR] Recommended permissions systems include PermissionsBukkit (defacto standard) or PermissionsEX.
    Version 0.94.1 (open)

    • Added two new boss abilities: 'shuffle-positions' and 'flood'. Try them out!
    • Players disconnecting/crashing during an arena session no longer get corrupted data files due to economy rewards.
    • Weapon durability is now correctly set to "unlimited".
    • Item sub-types (cocoa beans, bonemeal, colored wool, etc.) now work again.
    • Players can no longer join the arena without first picking a class.
    • MobArena now works with spawn-monsters=false again.
    Version 0.94 (open)

    • Completely revamped the waves system! Undeniably the biggest feature in MobArena since multiple arenas in v0.92, the new customizable waves are guaranteed to bring much more awesomeness to your MobArenas. The waves system brings two new wave types, swarm waves and boss waves. The latter is a very elaborate feature, and the whole waves system has been given its own page on the Wiki. Note: MobArena will ignore all old wave settings, but use sane defaults.
    • Revamped the logging system. Instead of logging: true, you can now use logging: yml/xml. The logging system will now keep track of the last session only, but also maintain a collection of 'totals' for each arena. The idea behind these easy-to-parse files is making the stats available on server web pages.
    • Added SuperPerms/PermissionsBukkit support. Note that specifying mobarena.arenas.* and mobarena.classes.* probably won't work, but these nodes are given to everyone by default.
    • Added Spout support. Currently, the only Spouty thing MobArena does is print (some) announcements as notifications/achievements. This should limit the amount of "chat spam" that MobArena produces. Other Spout-features are planned, but don't expect something crazy. Note that MobArena does NOT require Spout!
    • Monsters will no longer target pet wolves. This is a major nerf to pet classes, but they were very overpowered as it was.
    • Fixed item amounts greater than 64 sometimes bugging out. You should now be able to put arrow:1024 for your Archer classes :)
    • Fixed players losing their stored items and/or earned rewards upon disconnecting from the arena.
    • Fixed blocks not restoring when burned by fire.
    • Fixed an issue with entry fees. They should no longer cause any problems.
    • Fixed slimes. That's right! Slimes that spawn as a result of bigger slimes splitting upon death are now considered arena monsters. This also means that Slimes no longer drop slime balls; as intended.
    • Revamped the repairing algorithm. It is now MUCH more sophisticated, and is capable of repairing not only signs and containers, but also torches, doors and beds. Redstone -should- repair properly as well, but it is still slightly buggy.
    • Added support for restorable containers. Registered chests, dispensers, and furnaces will have their contents stored upon arena start, and restored at arena end. This is useful for providing the arena players with chests with e.g. upgrades or food.
    • Added new commands (for the feature above) - /ma addcontainer <name>, /ma delcontainer <name>, /ma containers. These commands work much like the the spawnpoint commands. To add a container, simply look at the container and type /ma addcontainer <name>.
    Changelog (continued)
     
    apes, chakyl, Steffion and 64 others like this.
  2. Offline

    Flamers

    zingo1zang Use the permission node:

    - mobarena.class.<classname>

    And only add the classes you want to each group

    And the "Sign is locked by you" is a plugin conflicting.
     
  3. Offline

    takomari

    If anyone could help me, that'd be much appreciated :)

    Ever since I updated my server to 1.2.5, I've been having trouble with MA (I am using the v 0.94.4.64 dev build). The problem is, in some places, like my "Courtyard" Arena, waves will start but nothing spawns, then it just continues through the rounds without having players do anything.
    2nd). Players are able to destroy and build even when protect is on (beforehand, players could destroy, but the items would not drop.) That and it will not restore the arena back to normal.
    3rd). Some players are having glitches in their inventory where when the leave sometimes, they keep the inventory the got from MA.

    Here is my Config: http://pastie.org/3752846

    If anyone knows how to help, I would appreciate that! This is what my server players love most!
     
  4. Offline

    zingo1zang

    But they can already automatically pick everything, will putting nodes override automatic?
     
  5. Offline

    Flamers

    zingo1zang What permissions plugin are you using?

    takomari First off update to .65 :) And see if that helps things :)
     
  6. Offline

    XxYoshirulzxX

    Is there any way I can set that the waves come when you kill all the mobs not after time? My mobarena Have got many campers [tnt]
     
  7. Offline

    Trust518

    Lol i had the problem with instant waves
    My players would get killed allmost instant when they just respawn fast.

    Yes you can just remove interval's from your config, then it should work.
     
  8. Offline

    ACStache

    set the option "clear-wave-before-next" to true
     
  9. Offline

    XxYoshirulzxX

    Ok Thank you now people wont camp to get stuff :D
     
  10. Offline

    takomari

    Flamers

    I went to the Dev page and downloaded the dev build from the link: "Latest Dev Build" (not sure if that would be .65 or not :p) And the problems I mentioned are still happening :\
     
  11. Offline

    zingo1zang

    permissionsex
     
  12. Offline

    Flamers

    takomari It says at the top of your config file... The latest build is the bleeding in the OP :)

    zingo1zang Ok, so you can do it like this (note the formatting won't be correct this is the concept)

    group:

    member:

    -mobarena.class.archer
    -mobarena.class.tank
    -mobarena.class.oddjob

    admin:

    -mobarena.class.opclass
     
  13. Offline

    shotpixel

    Bug Report: Glitch where items can be taken out of MobArena.
    Steps:
    1.Go into MobArena (From the Nether works best with this glitch)
    2.Select a class
    3. Put the items into your crafting table
    4. Close your minecraft (X it at the top)
    5. Rejoin server and you have the items that you put in your crafting bench.

    Please fix this, its been a problem on my server, ruin the economy and such.
     
  14. Offline

    essential

    Shotpixel, I have too the problem.. test player can quitt the MobArena just with /ma leave.
     
  15. Offline

    ACStache

    this has been fixed, make sure you're using the current bleeding build (0.94.4.65) which is found in the channel topic of the IRC channel that is linked in the main post.
     
  16. Offline

    Kainzo

    Herocraft team is forking MA to better mesh with Heroes :p
     
    kahlilnc likes this.
  17. Offline

    ACStache

    which build? the bleeding(0.94.4.65) one?
     
  18. Offline

    takomari

    Flamers
    Yup, I'm on .65 and the problems still persist :\
     
  19. Offline

    Flamers

    takomari Just had a proper look at your config and you have no spawn points on the "Courtyard" arena :D
     
  20. Offline

    Kainzo

    bleeding
     
  21. Offline

    takomari

    Flamers I added spawns to it and it still doesn't work :\ Even if that did work, I would still have a couple more problems to be fixed.
     
  22. Offline

    Flamers

    takomari Can I see the config file now? I am just trying to do a step at a time so I can work out exactly whats wrong :)
     
  23. Offline

    takomari

  24. Offline

    ACStache

    your main problem is the coordinates of the arenas you have.
    http://pastebin.com/kLyAArUK - pulled from your config

    Basically what is happening, is your Courtyard spawn points are within the Castaway arena region. Castaway isn't running, so it doesn't let any spawns go through. Also your arena regions overlap quite a bit. I'd suggest redoing all 3 arena regions so you have zero overlapping of regions, as it can lead to issues like this.
     
  25. Offline

    takomari

    So... What your saying is that I just have to move all of my arenas farther away from one another? Sorry if I sound slow, just want to make sure :)
     
  26. Offline

    ACStache

    In essence, yes. You don't have to go nuts and move them across the world, just far enough that their regions don't overlap.
     
  27. Offline

    takomari

    Alright, thanks for the help! :)
     
  28. Offline

    nick331999

    I love this plugin so much! Although today my arena's set-up disappeared... Well I made this arena then I set it up today after awhile I decided to make some custom waves when I reloaded the server the lobby and spawn points and everything weren't there... I was wondering if there is a save command or something. There wasn't any errors in the terminal and I am running bukkit 1.2.5 on my server. Could someone please help me? ;)
     
  29. Offline

    ACStache

    do you happen to have a copy of your config before it reset? this usually happens when the config has something wrong with it. if you do, can you link it through http://pastebin.com please?
     
  30. Offline

    nick331999

    No, the config disappeared to... :(
    I guess I'll just not mess with the config too much xD
    All I changed was the waves with the Mob Arena Wave Editor by Agnate then I Made a new class...
     
  31. Offline

    ACStache

    well do this then: make the config how you want it, Wave Editor and all, and then link it here before you load it onto the server, and we'll see if we can't see anything wrong with it.
     

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