Solved Permissions

Discussion in 'Plugin Development' started by WPM, Jul 2, 2015.

Thread Status:
Not open for further replies.
  1. Offline

    WPM

    I always struggle at this part... permissions. They just seem to never work for me and if someone is willing to help that will be great :) here is my code.

    Code:
    package me.WPM.PotioEffects;
    
    import org.bukkit.ChatColor;
    import org.bukkit.command.Command;
    import org.bukkit.command.CommandSender;
    import org.bukkit.entity.Player;
    import org.bukkit.plugin.java.JavaPlugin;
    import org.bukkit.potion.PotionEffect;
    import org.bukkit.potion.PotionEffectType;
    
    public class main extends JavaPlugin{
     
        public boolean onCommand(CommandSender sender, Command cmd, String commandLabel, String[] args){
            if(!(sender instanceof Player)){
             
            }
            Player p = (Player) sender;
            if(cmd.getName().equalsIgnoreCase("speedone")){
            p.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 50*100, 0));
            p.sendMessage(ChatColor.AQUA + "§lSpeed 1 §f§l↦ §f§l↦ §f§l↦ §1§lenabled.");
                return true;
         
            }
            if(cmd.getName().equalsIgnoreCase("speedtwo")){
            p.removePotionEffect(PotionEffectType.SPEED);
            p.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 25*100, 1));
            p.sendMessage(ChatColor.AQUA + "§lSpeed 2 §f§l↦ §f§l↦ §f§l↦ §1§lenabled.");
                return true;
            }
            if(cmd.getName().equalsIgnoreCase("speedthree")){
            p.removePotionEffect(PotionEffectType.SPEED);
            p.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 10*100, 2));
            p.sendMessage(ChatColor.AQUA + "§lSpeed 3 §f§l↦ §f§l↦ §f§l↦ §1§lenabled.");
                return true;
            }
            if(cmd.getName().equalsIgnoreCase("speedoff")){
                p.removePotionEffect(PotionEffectType.SPEED);
                p.sendMessage(ChatColor.AQUA + "§lSpeed §f§l↦ §f§l↦ §f§l↦ Fine, dont run.");
                return true;
            }
            return true;
        } 
    }
    
     
    Last edited: Jul 2, 2015
  2. Offline

    HeadGam3z

    It's just another check.

    Code:
    if (cmd.getName().equalsIgnoreCase("commandone")) {
        if (sender.hasPermission("commandone.permission")) {
            // code here
        }
    }
    if (cmd.getName().equalsIgnoreCase("commandtwo")) {
        if (sender.hasPermission("commandtwo.permission")) {
            // code here
        }
    }
    
    
     
  3. Offline

    Zombie_Striker

    @WPM
    • Stick to Naming Convetions
    • Why are you checking if a player is not a sender, but then do absolutly nothing about it.
    • Why are you using 50*100, or 25 * 100 instead of just 5000 or 2500. If you just wanted to increment the level, then associate the args with an int like so:
    • Code:
      int times = 0;
      
      if(isOne)
      times = 1;
      
      if(isTwo)
      times 2;
      
      ect.
     
  4. Offline

    WPM

    Im still in the process of learning how to code bukkit plugins.
     
Thread Status:
Not open for further replies.

Share This Page