[MECH/FUN] War v1.8 (Nimitz) - Minecraft PVP Arenas (TDM, CTF & more!) [1.6.4-R2.0 & 1.7.2-R0.2]

Discussion in 'Archived: Plugin Releases' started by tommytony, Jan 8, 2011.

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    War - Minecraft PVP Arenas (TDM, CTF & more!)

    Version: v1.8 (Nimitz)

    War lets you create warzones, arenas that host team deathmatch games, capture-the-flag battles and more!

    • As a player, you get a fast-paced PVP experience in SMP.
      • Join a battle by entering through the warzone lobby. There is one gate per team (team diamond, gold or iron): step in to join that team.
      • Your inventory is saved when you join a battle, and restored when you exit.
      • When you die inside a warzone, you get instantly teleported back to your spawn, and one life is taken from your team's life pool. When that pool runs out, the other teams score a point!
      • Steal the enemy team flag to score for your team.
      • Fight over monuments, control points that, when captured, restore health to your teammates.
      • Return the cake home to score a point for your team and refill your life pool.
      • Capture the bomb and run for your enemy's spawn to blow it up. Careful! If you get attacked at close range you'll blow up.
    • As a warzone maker, you have total control.
      • Take advantage of cool landscape features or existing player-build structures and incorporate them in new warzones.
      • Tons of options: friendly-fire, auto-assign, turn off PVP outside warzones, define respawn loadouts specific to each zone, and more!
    • All the blocks in a zone are reset at the end of every battle.
    • Players are prevented from entering or leaving a zone - except through the designated warzone lobby - by a magic glass wall.
    • A warhub can be created to link all your zones together.
    Download War v1.8 (Nimitz)
    Compatible with Craftbukkit 1.6.4-R2.0 & 1.7.2-R0.2.
    (Make backups before this/any update!)
    Dev builds - Join the bug hunt.
    Source - Fork the code.
    Issues - Known bugs and planned features. Please read this.

    Find everything you need (release notes, instructions, forums, server list) at the official website: war.tommytony.com

    To try out the plugin's gameplay, check out the warzones we set up at
    The War Hub - tommytony's official War server @ warhub.tommytony.com
    (dynmap) (minestatus)
    Please fill the Warhub whitelist request form for access.

    How to install: Full instructions here

    How to donate: Thanks for your help

    How to play: List of player commands

    How to create warzones: List of zone maker commands

    Video tutorial:

    Mentioum's Let's Play Minecraft

    M1sT3rM4n's fan video

    Spout UI features:
    Message feed, stats board, event notifications and team-colored player names.

    Changelog: Complete changelog at the website

    War v1.8 release notes:


    God grant me the courage not to give up what I think is right even though I think it is hopeless.

    Hello warriors,​

    Today marks the first big release for War in more than a year: War v1.8 (Nimitz). When you get a chance, please take the time to thank the hard work and dedication of cmastudios and our community for bringing us this long-awaited release.​

    Here’s a rundown of all changes. Please remember to backup all your worlds and your War plugin files before applying this update.​

    Localization support
    War has gone international! Server admins can now tailor the fun of War to their community’s culture. Please see https://github.com/taoneill/war/wiki/Languages for details.​

    Huge thanks to the international community of translators who helped us through the webtranslateit platform!​

    New warzone file format for mod & future support
    War now supports custom blocks for greater compatibility with other mods.​

    When you first load War v1.8, your warzone files will be converted to a new SQLite-based format. This one time conversion process can take up to a few minutes when you first launch your War 1.8 server.​

    Please note that the new file format, while providing enhanced functionality, does take up a lot more disk space than the old format (from two to three times more space to an order of magnitude more, in the worst cases). If disk space usage is an issue for you, please let us know. Also consider taking the time to clean up your plugins/War/temp folder which stores deleted warzones and old versions.​

    Tip: if you are upgrading from War v1.7.4 or older and you want to be on the safe side, try /deletewarhub before the update. The warhub has been known to glitch randomly (destroying some blocks surrounding it, in rare occurrences) during migration to the new version. Use /setwarhub to bring back the structure after the migration.​

    Batched warzone resets: smoother battle endings for your server
    Instead of resetting all the blocks in a warzone immediately after the end of a battle, War now disables the warzone and loads the blocks in batches based on a speed property. This prevents server hangs/freezes when resetting large warzones that can sometimes cause players to get kicked due to timeouts. The new anti-crash mechanism prevents this and keeps players on, waiting anxiously for the next game to start instead of leaving.​

    The default speed of the resets is pretty slow, especially on new high-powered game servers. This can be changed by using /warcfg resetspeed:5000, where 5000 is the amount of blocks to reset per-tick. We personally recommend pushing this value up as high as possible as long as it doesn’t cause player disconnections.​

    Also, a new option allows you to completely prevent warzone resets at the end of a game: just use /zonecfg resetblocks:false. Beware of changes to the warzone caused by nature, however. See /warcfg print and /zonecfg print for more reset options.​

    The Minecraft scoreboard can be used to display the scores of each team in a warzone or their lifepool. Use /zonecfg scoreboard : points to show scores, use /zonecfg scoreboard:lifepool to display how many lives each team has remaining and use the default “none” option to hide the scoreboard. Make sure to use /resetzone after you make this change.​

    Want to view a warzone scoreboard while away from a game? Use /zone ziggy scoreboard to show you the scoreboard for the game in zone ziggy.​

    Please note more functionality will be added to the scoreboard in the next few releases. Stay tuned for updates!​

    Kill streaks: experimental and explosive!
    Killstreak rewards can be configured in the set.war.killstreak section of war.yml. Rewards will only be applied to players if the team/warzone has killstreak set to true in its configuration.​

    The configuration section will get populated on generation of war.yml. To get this to populate after updating from war 1.7, change any /warcfg setting.​

    Currently the system supports messaging the entire warzone and just the attacker. The system supports rewards of items, health, airstrikes, points, and xp currently. We plan to add more in the future with your suggestions.​

    For an in-depth example of killstreaks in war, visit https://gist.github.com/cmastudios/5687654. Be warned the items section may be a bit hard to configure by hand; we plan to add easier ways to add to it in the future.​

    Signs to teleport to zones
    Sign posts can be used as quick teleports to any warzone. Players can just walk over the signs to warp to the warzone of their choice. This is useful to create groupings or categories of warzones. See https://github.com/taoneill/war/wiki/Signs-Teleport for details.​

    MCStats Metrics
    War now contains server stat-tracking to give the developers some insight on how servers use the plugin. This allows us to track plugin usage and gather information about which features server owners enjoy the most. Keeping this option turned on will enable us to focus our time and energy working on what the admin community desires the most.​

    For more information and how to disable metrics, visit https://github.com/taoneill/war/wiki/Metrics. View War plugin metrics at http://mcstats.org/plugin/War. Stats may be inaccurate until enough people update the plugin to v1.8.​

    Other Improvements
    Warhub zone gates now highlight active warzones. The corners of the gates turn to redstone blocks with torches attached when players join, making it much more obvious to find a game with players in it.​

    The setting blockheads:true now gives your teams a colored leather helmet (instead of replacing the entire head with a colored wool block). You can still open your inventory and click your helmet armor slot to collect a wool block to help you capture monuments, though.​

    Soup PVP support thanks to nicholasntp: turn on using /zonecfg souphealing:true

    Various Fixes
    Errors in the loadout system were causing loadouts to appear in the wrong warzones.​
    The chat box does not disappear anymore when you die and respawn (so you don’t lose the text you were typing, which used to be a major annoyance).​

    No more automatic flag or cake capture when you get automatically teleported to your team’s spawn (when you illegally exit the warzone, for example).​

    Removed the annoying “Can’t re-enter spawn” behavior. Players lose their spawn protection as soon as they walk out of their team’s spawn.​


    Thanks again for sticking with the War plugin through the years. We hope this release brings you many hours of PVP pleasure and that you forward us your feedback (suggestions and bug reports) on our Github issues board here: https://github.com/taoneill/war/issues.​

    (note: this file is still pending approval by the BukkitDev team)​
    Compatible with Craftbukkit 1.6.4-R2.0 and 1.7.2-R0.2.​

    War on!​

    - tommytony​

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    FYI, your plugin breaks some of the most popular plugins so far. When I use WAR my WorldGuard 3.2.2 for Lot Protectiom Borders, and Fire Spread / TNT griefing is broken. So I cant even use this amazing plugin for what ever reason.

    Mainly your plugins breaks the /region command for WorldGuard. This is used for Lot Protection and setting up boundaries. Please try and fix this.
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    I'm busy with work and school at the moment. An update should come later towards the end of the weekend. Sorry! :/

    Thanks for reporting this! I never installed WorldGuard. But I will soon. I create an issue for this. Could you be a bit more specific about how the /region command break in there please?

    Issue 19. War breaks WorldGuard /region command
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    No worries, I know how it feels :p
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    umm i am getting a prob, i have a server, i created a zone, whenever a ityped setteam d inside the warzone, it comes a help typed like this usage /setteam <diamond/iron/gold/d/i/f what ever, bla bla bla
    I cannot create team please help, but 2 players are inside warzone when i created it, and setting a team......
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    so im running bukkit build 207 ver 0.0.1
    with war 0.7 and no problems XD

    but back to my cartwars i found that when im not in the cart yes i can get healed by just running by the monument but when im in the cart same area nothing so could you implement healing when im in the cart.

    also keep up the great work XD
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    Does this work with the more recent builds? (220+)
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    @tommytony I wish i knew what else to say. WorldGuard lets you set up cuboids by using World Edit. You pick the Bottom left and Top right corner and set a Region. otherwise known as a LOT.. kind of like you would do a WARZONE. Then World Guard allows you to set owners to that Lot or Region so only THEY can build on it. Giving you Lot Protection.

    When I have both WorldGuard and WAR Installed when i type /region the server gives an unkown command and it doesnt do anything in game. I hope this helps
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    umm can someone help me A
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    You are probably using an incompatible version of craftbukkit. Make sure you are running either craftbukkit 201 or 207 only if you want to play War. For certain, craftbukkit 218+ will give you the errors you encountered.

    Hmm. This may be because moving in a cart doesn't activate the player_move event, or perhaps going by in a cart is too fast for you to trigger the monument.

    No sorry. :( I'm catching up on work and school ATM. I'll get back to War as soon as I can.

    Thank you very much. I know what WorldGuard does, but I was wondering how exactly it failed.
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    I have the same errors like Hamad, when comes a version out that is compatible with bukkit build 230+?
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    Incompatibilities is why I don't understand why EVERYONE has to update Bukkit as soon as it's available. I'm still running #207 and all mods on my server (about 15) are running just fine and are fully up to date. Just go back to 207 and see what mods have issues.
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    we can make a warzone but we can't make the teams we get a ussage error, it says that u are not in a warzone but we are?
    how do we solve this?
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    The error came because u use a newer bukkit build than 207, downgrade to 207 and it will work. I hope this will be fixxed soon.
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    But what is the best build for all plugin, i have essentials, ichat, iconomy, permissions,movecraft and monster hunt,
    but thankx anyway, will try build 207
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    Oh, whoops. Well I just posted in your war room, but mine was working (I am running 231), now it isn't, but I can't downgrade because some of my plugins require it... Not to seem impatient, but any idea when an update is coming?
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    Same here. Just a vague time estimate will do, so I can appease my server inhabitants, because War has been pretty essential to our server and events. Really good job with the plugin! But a vague time estimate would make me more than happy [​IMG]
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    @ParkerReno and @Retricide
    Read a posts up guys. I mentioned I'm a bit behind at work and school. At worst, an update will come Tuesday-Wednesday next week. At best, this weekend - if I get lucky/procrastinate. :)

    Thanks for your enthusiasm!
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    Alright thanks! Keep up the good work! [​IMG]
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    every time i try the /setteam diamond or d or gold or g or iron or i it just tells me the command for it and i already made my warzone if i do /zonemaker i cant walk inside the zone but if i turn it back on i can, it wont let me makes teams or flags or monuments plz help
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    Make sure you are using craftbukkit build #207. More recent builds are broken. I just fixed the bug but I won't release for a while yet.
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    Thnxs tommytony i will try and see if that will work :p
    your pluggin seems amanzing good job.. i just hope i can get setteam working this time :p
    --- merged: Feb 6, 2011 2:32 AM ---
    hmm also i think theres a bug if u log out inside the zone now it wont let me log back in its saying end of steam and a server file error..hmm
    --- merged: Feb 6, 2011 2:33 AM ---
    i had to delete my world and make a new one :p
    --- merged: Feb 6, 2011 2:47 AM ---
    OMGOMG it works!!! ty ty i can now setteams your the best
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    Is there any way to restrict players' abilities to teleport to warhub and zones? I'd rather have them have to walk to the warhub. Running an SMP server, I don't want my players to teleport to safety all the time especially if they're getting ambushed outside of the Arena.
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    Let me know if you get that error again.

    Good idea. I created a new feature ticket for it. Go vote for it. :)
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    Do people have to sign up at Github to vote? When I vote it doesn't seem to register.
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    well 207 didnt worked for me, btw thanks for the help tommy. well i had fun in war servers, too bad wont work for me..... great plugin, now i dont have to lose my items for fun, :D
  27. um.... every time i try to set the teams it says i have to be in the war zone.... but im in it...
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    HUGE bug:

    Craftbukkit 263
    Previously had v0.7 installed, and a Warzone set up. Updated to v0.8, and now there's a huge hole in the world where the warzone used to be. No bedrock, dirt, ect.
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    Sorry! My old saves ported properly. Did you try with 262? Anything in the server log? Please open an issue with more details in the github issues if you can. Thanks.

    As always, take backups before updating. This update in particular has changes to the block save formats so accidents may/will happen. Sorry. :/
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    Nothing in the server log. I took the server down, upgraded both CraftBukkit and War, and bam, there's the giant hole. Everything seems to be working fine now, I just had to get WorldEdit and fill in the hole.

    Also, is it possible to rotate flags / spawns?

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