[INACTIVE][SEC] NoExplode v1.5 - Disable explosions! Merged in DisableIt!

Discussion in 'Inactive/Unsupported Plugins' started by robin0van0der0v, Mar 7, 2011.

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    NoExplode - Disable explosions!
    Merged in DisableIt!

    (Request from BlueFireGaming.)

    • Disable TNT explosions.
    • Disable Creeper explosions.
    • Disable Ghast fireballs.
    • Disable bed explosions.
    • Enable Creeper damage.
    Download NoExplode!
    Source is inside the jar file.

    Known bugs:
    None. :D

    This plugin creates a properties file on Plugins/NoExplode/config.yml. ;)

    Standard properties:
    Code (Text):
    1. explode:
    2.     ghast: true
    3.     bed: true
    4.     tnt: true
    5.     creeper: true
    6. damage:
    7.     creeper: true
    Version 1.0
    • Release.
    Version 1.1
    • Fixed properties in Linux.
    Version 1.2
    • Added Creeper damage.
    Version 1.3
    • Changed namespace.
    Version 1.5
    • Added bed explosions.
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    Thanks, but can you make this with permissions, so admins could explode tnt?
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    Creepers swell up... and thats it.
    They don't explode and damage players.
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    there is already a plugin that does this called higher explosives
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    Saenii, cant find it....

    Great Plugin, Can you make support for permissions?
    that would make it even better, or, make it so OPs can be an exeption... ty
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    So do creapers just vanish when they would normally explode?
    Request- Could you please add some kind of Disable / Enable ingame code that turns it off?
    So if users wanted to have a TNT fight just type /disabletnt or something then they will explode?
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    Instead of doing all the implementations to work with ops, groups, permissions, etc., set it so we can just reload the config file while not restarting the server.
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    You could probably do that with another plugin used to reload plugins.
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    I used hotswap, and it doesn't always work on reloading a plugin. So I just use it to debug server issues and tell what is working and what is not.
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    Hey guys, I want a plugin that disables lava, can you send me a MP with a thread?

    PS: I used that plugin, is very useful
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    It doesn't start up at all on my server?
    Using most recent versions and multiple plugins.
    Also it didn't generate a properties file?
    Any help/tips?
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    Fixed. :D
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    Well, No =(
    w/ OP and w/o OP the TNT still blows up.
    Giving some info to help:
    I run 2 servers on my macbook,
    1 is the Vanilla minecraft
    2nd is the bukkit server with the plugin and an extra one: http://forums.bukkit.org/threads/in...oadcasting-player-list-and-more-features.252/
    All running on 2.0GHz Dualcore with 1GB of RAM using 10.6.6 OSX Snow leopard.
    Might help i suppose.

    IP is,
    My vanilla server is port 25565.
    Tell me when i shall activate in Dutch time (GMT+1 i suppose)
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    Thanks for the great work
    One request.
    It would be nice if it had a feature so that creepers would do damage to players but the not terrain.
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    Added in properties. :)
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    WOW that was fast!
    Thank you so very much!
    I will test it out now.
    Keep up the great work.
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    I was searching like 3 weeks and finally found it. Its really nice thanks man i like ur releases
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    How about a property to allow tnt damage to players but not the landscape? Traps are cool, griefing isnt :p
    Hmm, but would it restore nearby tnt thats detonated?
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    A small feature request.
    Would it be possible for this to only affect certain worlds? for example, you could in the config just have a list (or array) of the worldnames, and if that list is empty it could just apply to all worlds.

    Currently i'm using worldguard, but our server really wants a true survival map where creepers tnt etc. are enabled, but that currently also enables it on all other servers :(
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    Per-world settings would be very, very nice indeed.

    Also, does turning off Ghast explosions still damage the player? I haven't tried on my server yet. If not, I think that'd be a great feature to implement, if at all possible

    Great, simple plugin you have here.
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    New error for me.

    Code (Text):
    1. Craftbukkit version git-Bukkit-0.0.0-544-g6c6c30a-b556jnks (MC: 1.3)
    3. 23:01:48 [SEVERE] Could not pass event ENTITY_EXPLODE to NoExplode
    4. java.lang.NullPointerException
    5.         at com.bukkit.robin0van0der0v.NoExplode.NoExplodeEntityListener.onEntityExplode(NoExplodeEntityListener.java:38)
    6.         at org.bukkit.plugin.java.JavaPluginLoader$41.execute(JavaPluginLoader.java:371)
    7.         at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
    8.         at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:255)
    9.         at net.minecraft.server.Explosion.b(Explosion.java:206)
    10.         at net.minecraft.server.World.a(World.java:1251)
    11.         at net.minecraft.server.WorldServer.a(WorldServer.java:115)
    12.         at net.minecraft.server.EntityTNTPrimed.h(EntityTNTPrimed.java:78)
    13.         at net.minecraft.server.EntityTNTPrimed.f_(EntityTNTPrimed.java:59)
    14.         at net.minecraft.server.World.a(World.java:1017)
    15.         at net.minecraft.server.WorldServer.a(WorldServer.java:53)
    16.         at net.minecraft.server.World.f(World.java:999)
    17.         at net.minecraft.server.World.d(World.java:976)
    18.         at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:354)
    19.         at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:272)
    20.         at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
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    Do you have 'explode-creeper=true/false' in your config file?
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    Tim Visser

    Great plugin!
    I would like to request a Ghast damage setting if that's possible!
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    Yeah, I was working on a 'damage-tnt' and 'damage-ghast'. ;)
    ChaosSeven and Tim Visser like this.
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    Tim Visser

    I'm glad you are! I really would use that on my server, thanks for your effort!
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    I'm trying to get TNT to work as normal, but a TNT explosion only takes out two blocks, and they both fill in again after a second.

    I tried setting explode-tnt to true and false; it doesn't seem to make a difference either way.
    Something I'm doing wrong?
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    Code (Text):
    1. explode-tnt=true
    2. explode-creeper=false
    3. explode-ghast=false
    4. damage-creeper=true
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    I also had this problem, I've updated to 560 and the problem is gone! Now everything works fine, thanks for the plugin, very helpful!
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    thank you for this terrific plugin!
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    hello and thank you for the wonderful plugin :) Just wanted to report an issue:

    My config is set as so
    Code (Text):
    1. explode-tnt=true
    2. explode-creeper=false
    3. explode-ghast=false
    4. damage-creeper=true
    Running CB556:

    Whenever anyone sets off some TNT, I get this:
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