CraftBukkit for Minecraft 1.7.2 DEVELOPMENT build is now available!

Discussion in 'Bukkit News' started by EvilSeph, Dec 1, 2013.

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  1. Offline

    EvilSeph Retired Staff

    Since Minecraft 1.7.2 was released on October 25th we've been putting in a ridiculous amount of work non-stop towards a CraftBukkit for Minecraft 1.7.2 and I am happy to finally be able to announce that we now have development builds available. We strongly suggest that you only use this build if you would like to help us get a Beta build out sooner and are experienced with using unsupported development builds.

    WARNING: Minecraft 1.7.2 is an update that requires clients to update before being able to connect.

    What is a Development Build?
    A Development build is provided AS IS and COMPLETELY UNSUPPORTED. You should only be running these builds if you are completely aware of how to properly make use of them. Support requests of ANY KIND will be removed without warning. If you have to ask where or how to get the development build, you should NOT be running it and posts of that nature will be deleted.

    Will plugins break with this build?
    Minecraft 1.7 is one of the most involved updates to date, with Mojang having touched a reported ~220k+ lines of code. As a result, a significant amount of the code base has shifted making it difficult to ensure any stability with regards to our API. That being said, it is difficult to determine if plugins will be breaking with our 1.7.2 update and the state of the API in our earlier development builds should NOT be relied upon in any way.

    Known Issues:
    • None
    Download the development build CraftBukkit 1.7.2-R0.1-SNAPSHOT here
     
  2. Offline

    ~Bmx

    Good Job! ;) Bukkit hosts my server so it's quite helpful for it to come out:rolleyes:- one thing- my MAIN plugins keep breaking!:'(
    server-icon.png ~KINGDOM KILLERS~
     
  3. Offline

    sumdream

    Nice job
     
  4. Offline

    sebdomsan54

    why are you alway such a buz kill on the forms (like your nice ) but like did every one throw the job of saying the rules constanly . your an awesome person no offense to give here thank you
     
  5. Amazing Job Bukkit Team! I can't wait to start testing out the code :D.
     
  6. Rexel, type /timings merged after having the server up for a few minutes. It will create a new folder (timings) with a file in it. The file will show all plugins and how long each took with processing, ram (I believe), etc.
     
  7. Offline

    niels1189

    As for the plugins breaking. Only 2/74 for me. (2 servers) protocollib is one of them. for the rest all plugins that are based on that like TagAPI. And 2 other plugins giving errors and not completely working.. 1/37 is still amazing
     
  8. Offline

    Midget_1980

    Works great,

    You have done a great job ! Thanks !

    None of the plugins gave problems so far. i'll keep you updated if there are problems.
     
  9. Offline

    MrARCO

    Its amazing how the Dev's can create such a soon, yet a very stable 1.7.2 Alpa for bukkit. Everything runs smooth with craftbukkit and 2 of my 47 plugins broke with this update. ( Citizens and Sentry ). I will be posting tickets in the near future.
     
  10. Offline

    kazblox

    For noobs who do not know what unsupported means:
    Only the staff will find bugs, add the rest of the features, because they are the only experts at the naming system.
    Basically, this build is made by "independent" people.
     
  11. It's gonna be fixed soon :)
     
  12. Offline

    MASTERKIERAN

    Is it just for me, or iron doors realy broke? (Can't open with any redstone signal)
     
  13. Offline

    spyalain

    Great Work, greetings from Chile
     
  14. Offline

    samkee00

    I was afraid plugins would break, but only a few things are derpy :)
     
  15. Offline

    iSayCr4pAlot

    I dont have a leaky.bukkit.org account, so ill just list my bug here.

    Bug:
    Players can not click on links in-game. I use buycraft, and I am losing about 20% of profit, because players do not want to type out the url. They want to just click the url.
     
  16. Offline

    craftdavid

    Great work!
    But the new commands don't work :(!
     
  17. Offline

    TnT Retired Staff

    Check single player/Vanilla server. Links are not clickable there either, its not a Bukkit bug.
     
    Black Hole likes this.
  18. Offline

    datarat

    I love you all each and every one of you .
     
  19. TnT
    Don't know if this was patched or not though:
    When the console does the /say command, it spams with 4 of the messages, instead of just one.
    Example:
    Code:java
    1.  
    2. say Welcome to my server!
    3.  

    Player sees:
    Welcome to my server!
    Welcome to my server!
    Welcome to my server!
    Welcome to my server!
     
  20. Offline

    iSayCr4pAlot

    Oh, I thought bukkit fixes bugs though, even when it comes from the vanilla server.
     
  21. No bukkit replicates vanilla as close as possible, the only bugs they Could fix is security threats and I think it only happened once.
     
  22. Offline

    TnT Retired Staff

    Cannot reproduce that bug. Sounds like a plugin issue.
     
  23. Offline

    Likaos

    Any way to report issues to help ?

    I've a strange problem, after a teleport (often) the player can freeze and his screen "shake", cant play and need to disconnect/reconnect to solve.


    This bug can occurs during "fly" in gamemode 1 too or after get damaged.

    Other thing, i've made a plugin to protect the item in an item frame, cancel the leftclick interact on item frame, with 1.6.4 work, with 1.7.2 and that release the left click on this doesn't send any event and the item bump out of the frame.
     
  24. That's not what unsupported means.
    Unsupported means the builds are created purely for testing purposes. If you'd like to report bugs, add in missing features, or fix the reported bugs, you are fully free to do so. But you're not going to get support with the build from the community, because it's not meant for running in a production environment.
     
    lDucks likes this.
  25. Offline

    iSayCr4pAlot

    Ok, so, all they do, is edit the vanilla server, to allow plugins, and add security protection? Whats the point of the last 1.7.2 dev builds? They weren't for security fixes.
     
  26. Offline

    kidmilo10

    BUG no 1: /tellraw doesn't work in this build :(
     
  27. Offline

    kidmilo10

    BUG no 2: Ex: When doing /pl the plugin names continue to the next line even if unfinished

    I know you did a great job! Keep up the work!
     
  28. Offline

    AuZor

    When is the first stable build expected to be released? Just a shot, no exact day/week.
     
  29. They don't add security protection... That was just 1 time a year or so again.

    Mostly they what they fix is stuff that aren't working on the bukkit end, they don't fix minecraft bugs. If you look at them, you'll see it's fixes to make plugins or normal features work, like tab list, etc.
     
  30. Offline

    shortsonfire79

    So Ice Spike generation didn't crash on 2938. How safe is it to cautiously step forward? :eek: Woohoo Bukkit team!! Doin work!

    [​IMG]
     
  31. Offline

    Smooshman12345

    BUGS:
    Sometimes UNABLE to Chat.
    getting stuck in bed
    plugin report:
    Only 5 plugins broke:
    Protocol lib,
    DisguseCraft,
    Tuxtwolib (Still works) just says it doesnt,
    NameTagEdit,
    Rider.

    (THAT I KNOW OF)
     
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