A few more days.. And I might have a early test version for you guys :)
Screenshot of the schedule screen. It's soon functional :D [IMG]
ZanderMan9 It will be ready soon. Just have a few things to fix first :)
BumisGUI - It's for Windows Hi, I have been coding a GUI for bukkit for a while now. But it's getting closer and closer to being done(or testing...
OKay.. I fixed. It was that null issue. Just added a null check on it. So it works now. Thank you.
There is no line 47 in the plugin that fails.. But in the other one there is.. "long conTime = timePlayedMap.tpl.get(player.getName());"
AmShaegar [19:14:15] [Server thread/ERROR]: Could not pass event PlayerQuitEvent to ExplodingEggs v2.3 org.bukkit.event.EventException at...
Hi.. I'm having a issue here.. I'm developing 2 plugins. But if I have both of them on the server. And those two plugins is listening to the same...
Like no blocks at all... I know multiverse doesn't have a feature like that... But flat world they do.. Then you have to have some generators...
Like you want a flat world? With no monsters, animals, structures etc? If so... By using multiverse would do just fine.. Making a world like that...
I guess keeping it in 1 world... Will be the best.. That's just my opinion...
facepalm I guess so yes... But for some reason... when i check for an item in the inventory. And i know the same item is in the inventory... It...
Hi... I'm trying to check if a inventory contains an item. But it's not working for some reason... And i have made sure the chest contains the...
gomeow Seriously it's everything in my listening class.. onEnable: public void onEnable(){ pluginST = this;...
Hi... IN my plugin i'm listeneing to the "PlayerJoinEvent".. But for some reason it's fired 3 times... When a player joins... Might it be a...
Separate names with a comma.